In my humble opinion, wind causes the bullet to point into it, it does not push the bullet off course, the amount that this would affect the flight is determined by the timeframe it is pointing into the wind, spin stabilization will cause point forward flight once again once the projectile exits the turbulence, then is affected once again every time it enters such a turbulence, therefore, if it enters a windy area first that will cause it to point into the wind, it will return to a more point of aim oreinted direction once it exits as it will be like a weather vane (poor example, good visual) and point directly into the wind IE straight ahead. This dirction would be determined by the angle it exits the first gusty area. Therefore, you would need to determine length of the windy area, figure the MOA adjustment there, it would remain on this course without further drift until it hits the second windy area, TOF would once again come into play, the projectile would hit it at the same degree angle it exited the first area, meaning a different O'clock value possibly (only in extremely windy conditions would this even be enough of an issue to consider), it would begin to point in the opposite direction then. Meaning TOF in wind conditions once again comes into play. Reduced velocity increases TOF through wind but it will have less affect as the distance to target has now been shortened. It's basically doping three winds, the first being the most important as it affects it over a greater distance, a calm where the bullet will remain on the altered course and finally the final wind which affects it only a short distance but at a reduced velocity. Boy my head hurts from all that.... if it were me this is how I would dope it.... by the time you've done this conditions will have changed more than likely but it's an awesome question to mull over. Thanks for the mental work out bud.