Erik Cortina said:
Boisblancboy said:
I'm using a RCBS ChargeMaster 1500 Powder Scale and Dispenser that I set to .3 gr short of what load I'm looking for and hand trickle the rest in.
I think we just found your problem.
The scale on the Chargemaster is not sensitive enough to allow you to hand trickle slowly.
Try this, set scale to 0, then trickle powder very slow (I used Omega trickler for this test), you can get a few grains of powder in the pan without the scale ever reading higher than 0.
I have an Ohaus built old RCBS scale that does the same thing. The trick is that it has a zero holding function to avoid the scale drifting away from zero when empty. If I do the same test with a 5gr calibration weight in the pan, the scale dutifully clicks off a tenth every 4-5 kernels of powder...
Sadly, I think the problem is RL-17. Out of curiosity, is the slowest shot in the first 2-3? and the fastest near the end of the string?
I ask because we can get quite wound up in statistical measures over a number of shots, but here is the test: can you, as a shooter, see a pattern wherein you can predict accurately the fall of the next shot? For example, I can shoot a perfectly waterline 20 shot string with an ES of 100 *if* every shot is 5 fps faster than the prior shot. The bullets would simply climb the target, and I could simply hold a little lower each shot. On the other hand, I couldn't even guarantee hitting the target board if there was a 100 ES and the velocity was erratic.
As for fixing your problem: Are you still jumping those big Bergers? Try backing down and working back up with the bullet jammed (mine liked the 215's jammed). Be sure to go slow because the pressure can build fast.
Why jam? In a nutshell, the powder has X amount of room to burn and will build pressure over a given curve. When the bullet first moves, the game changes. If the powder isn't all burning, it will not necessarily burn consistently from shot to shot. If we increase the pressure built before the bullet moves, we give the powder a split second more to get lit before the bullet moves.
Give QL a look with a start pressure of 10600 psi before you start. The max pressure and total velocity can change quite a bit. As always, go a bit lower than QL thinks is safe. It is just a computer program after all.