RegionRat
Gold $$ Contributor
Would you say bullet stability is not related to ES and SD?I had a barrel with a tuner on it. I could change the size of the groups with the slightest turn of the tuner ring. No way I would hang something on my barrel that can move around. I like to shoot groups at the distance I want to compete. I have shot great groups with bad ES and I have shot bad groups with good ES.
I have never seen an unstable bullet with a good ES/SD.
I have also seen stable bullets with a bad ES/SD.
Those are for two different sets of reasons.
One is the situation where a damaged or poor quality bullet is unstable and thus is due to external ballistics and variable drag induced by instability. Bullets that are not flying in a slipstream manner are the picture of dispersion.
The second situation is due to instability of combustion pressures and other potential barrel effects that directly result in poor ES/SD, yet with the bullet still flying in a stable manner.
So two different buckets, both giving bad ES/SD outcomes.
I also agree with Alex's old comments quoted above, but since there is no standard definition of good or bad for an ES/SD I will add my take... and that is, by definition if the group was good so were the velocity stats.
It could just be a matter of perspective, but being too picky about velocity stats is just as bad as ignoring really bad velocity stats.
Once you start discussing distances where the trajectory starts to inflect, the velocity stats have to be good enough to stay in the game or no amount of tuning or compensation will allow them to fly into the waterline. That is what I mean by good enough.
When some folks call those velocity stats bad but the group was good, then I would say those were not really bad velocity stats, they were good enough.