Yes I did, and I agree with your point.
That velocity won't bail out a poor twist rate.
I'm not seeing how bullet stability is not tied to RPM.
Longer bullets need either tighter twist, or substantially higher velocity at lesser twist to maintain stability.
RPM is a product of twist and velocity, does that not mean it's all about the RPM ?
You could connect RPM with a single result. You could also connect recoil and NASDAQ closing to the same single result. But you couldn't predict well, because that correlation is poor.
Look over the table I posted earlier. Could you have predicted the results in a rough & broad sense?
When you understand my assertions here, you can predict and validate every bit of it.
For your CoG change, twist requirements do change, but Revolutions per Time(RPM) is not a stability requirement. What changes is the overturning moment amount, per drag, and so the maximum displacement each turn can overcome.
The
twist rate of a bullet -which is separate and different than velocity or time.
Like damoncali described, twist rate (in displacement per time) does not practically change with velocity or time. When the barrel turns a bullet once per 8 inches, that's the bullet's initial twist rate, which does not change with ANY velocity/time.
AT 5,000fps, or 900fps, the bullet is still turning once in 8 inches, the same twist rate.
And the bullet may need that, regardless of velocity.