garandman
Bolt Gun Bodacious
Putting this here as this forum has many of the calibers I'm seeing at benchrest competitions. But the concept applies to most all precision / benchrest shooting.
I'm trying to decide what *really* can legitimately called a "flier"... and isn't actually shooter error.
Possibles definitions / descriptions / conditions:
1. The shot didn't impact where I carefully aimed.
2. The shot didn't impact where I carefully aimed, I had good hold and follow thru, it actually impacted outside where the majority of my shots impacted.
3. The shot didn't impact where I carefully aimed, I had good hold and follow thru, it actually impacted outside where the other 29 of my 30 shots impacted.
In my case, its 22 rimfire. I'll have 2-3 shots stray out of the dime size circle that the other 30 shots impact.
Is it more likely shooter error....or "fliers?" How wouold you define a "flier?" Or do they really not exist ? (discounting the affects of wind / mirage)
DIsclaimer: In my rimfire testing, in addition to testing ammo, I'm also testing how frequently to clean the rifle (full cleaning vs. dry patch)
I'm trying to decide what *really* can legitimately called a "flier"... and isn't actually shooter error.
Possibles definitions / descriptions / conditions:
1. The shot didn't impact where I carefully aimed.
2. The shot didn't impact where I carefully aimed, I had good hold and follow thru, it actually impacted outside where the majority of my shots impacted.
3. The shot didn't impact where I carefully aimed, I had good hold and follow thru, it actually impacted outside where the other 29 of my 30 shots impacted.
In my case, its 22 rimfire. I'll have 2-3 shots stray out of the dime size circle that the other 30 shots impact.
Is it more likely shooter error....or "fliers?" How wouold you define a "flier?" Or do they really not exist ? (discounting the affects of wind / mirage)
DIsclaimer: In my rimfire testing, in addition to testing ammo, I'm also testing how frequently to clean the rifle (full cleaning vs. dry patch)
Last edited: