Calibration in the software is just an offset to match the center of the target you mount (if the goal is for the paper to match the digital output), if you build and measure your frames X and Y with a little care you need less a few mm to line things up with the center, to help mount paper targets I mark the center of the backer with cross that bisects the X and Y. If the goal is to preserve the center aiming point like on a NRA midrange target add or substract a 150mm offset on the y to move the impacts above or below the X ring.I would very much like to talk with somebody who is knowledgeable with calibrating a ShotMarker. If you don't mind spending some time with me on the phone, send me a PM.
Thanks,
Pat
If you shoot matches that do not allow sighters then the calibration is important. Leg matches are a good example; it is important know your no wind zero and get a good wind call on the first shot. If you are shooting this type of competition on an electronic target, it is critical that the target has a good calibration. Even matches that have two sighters need a good calibration.But because of how electronic targets work calibration really isn’t necessary
You may give me a call at 615-893-7292 (land line) if you still need help. Clyde KunzI would very much like to talk with somebody who is knowledgeable with calibrating a ShotMarker. If you don't mind spending some time with me on the phone, send me a PM.
Thanks,
Pat
John,I’ve never done a video on calibration because in the end calibration really doesn’t do anything other than help you if you really care about shooting the direct center of a target. But because of how electronic targets work calibration really isn’t necessary and does nothing to affect the actual accuracy of how the target reads the shots coming in. I could put one together on how to actually do it and explain why it doesn’t matter and that’s probably not a bad idea because I know people have questions about it.
In our particular case we actually want to shoot out of calibration so that we preserve the center of the target like Titan said above.
…I noticed that in a string of 5 shots, 1 shot, left outer most, will appear farther left on the X axis than the actual hit while the shot which is right outer most will appear farther right than the actual hit.
Why not shoot a calibration using this type of target and test the calibration again
Use it to decide the National Championship.What do I do when a shot on the left side of the target needs to move left on the display and the shot on the right needs to move right, opposite directions?
Since left side shots need to be further left and right side shots need to be further right, I think your basic dimensions in the horizontal direction are incorrect. In other words, ShotMarker thinks you have a different size target than it really is. I suggest you re-measure your microphone spacing.Is there a way to calibrate each individual shot, without changing the other locations on the target?
If I calibrate for offset, it seems to move every impact by said amount X and Y. Dragging and clicking a single shot still changes these numbers for every shot all around the target.
What do I do when a shot on the left side of the target needs to move left on the display and the shot on the right needs to move right, opposite directions?
You are using the term calibrate incorrectly. You do not calibrate single data points, from any measurement system, you calibrate a system. When you calibrate the ShotMarker system you are shifting the system data output to get the best match with what you see on paper. The more shots you shoot and the more iterations of shifts, the closer the match. But usually three to five shots and one or two shifts is good enough.Is there a way to calibrate each individual shot, without changing the other locations on the target?
You are using the term calibrate incorrectly. You do not calibrate single data points, from any measurement system, you calibrate a system. When you calibrate the ShotMarker system you are shifting the system data output to get the best match with what you see on paper. The more shots you shoot and the more iterations of shifts, the closer the match. But usually three to five shots and one or two shifts is good enough.