Continued from previous post
Once you have selected your bullet from the library, it will add it automatically to the previous screen and jump right back to it and fill the title label with the bullet info, again, I like to change the title to reflect that loading for that gun and use notes for more specific data, but thats not necessary for it to function.
Next touch the velocity tab, this is where you enter your actual measured avg velocity. This is where "garbage in, garbage out" applies. Do not round off your avg velocity or use "about this fast" you're using a computer to do the math, give it exact info! It's not like its any harder for your phone to figure it out from 2993fps than it is from 3000fps.
You'll see two velocity boxes on the next screen for two different temperatures. This is for the "Temperature Sensitivity Factor, %" which basically is how much velocity change for temperature change. Ive found most modern rifle powders that are considered temp stable fall between 0.1-0.2% for this. If you have measured data at different temps, use that, but you can get pretty close by using data from the various charts found online. My lot of H4831 changes 0.43fps/F° so I can extrapolate a temp and velocity difference of say 30° to enter that data.
Once you have your measured data entered, touch OK. This will bring you back to the previous page. Now you can set your scope specifics like height above bore (this matters a lot), click value, click unit, magnification min/max, FFP/SFP, and even select a reticle to match your scope. (The selection of BR/Fclass style reticles is very slim, you can find an approximation if you want.)
Don't forget to enter your zero distance, it defaults to 100 yards. One thing that can be annoying is if you are used to using imperial measurements (feet, yards, mph, etc) and you go to a range in meters, you have to convert the metric distance to yards. My silhouette guns are zeroed at 200m so I enter 219y in this field, because the app is all or nothing when selecting units.
After entering your info, touch OK. This takes you back to the cartridge page. One more thing to enter and your almost ready, thats your barrel twist rate and direction. This will help determine spin drift when shooting at distance.
Once that's done, touch "Close" at the bottom and it will bring you to the calculator page, your now ready to calculate drop!
Enter your target distance, wind speed and direction. For wind direction, tap on the box, it will bring up a dragable compass diagram. With your phone flat in your hand and pointing directly at your target, drag the red arrow to point into the wind and hit OK.
Now just click Calculate and the data is pretty standard from there! Shoot and verify. I can go over trueing the data later of needed, too.
But thats the basic set up. Takes longer to read this and follow along than it does to actually do it.