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Pressure flats

so the question is part of the problem.
no discipline is referenced.
a hunter can test with 3 shot groups.
a short range br shooter with 3 and 5's
20 rounds only apply to prone/position shooters..a narrow world
long range 600/1000 shoot both 5 and 10 but not 20.
elr is short strings from 2 -3... kof2m does 5
soo generic questions seldom see a specific answer.
i'll stick with ladders.
Guess I was a bit vague. Question really was intended for longer ranges, 600 yards and up. My personal interest is prone mid and long range, so in match conditions 20 shot strings.
 
but LARGE targets ? mil is a 2 moa 10 ring.
if palma i do not know sizes.
but not benchrest with a 20 shot string.

see how a little LACK of info skews things.

all have a good day

Guess I was a bit vague. Question really was intended for longer ranges, 600 yards and up. My personal interest is prone mid and long range, so in match conditions 20 shot strings.
 
but LARGE targets ? mil is a 2 moa 10 ring.
if palma i do not know sizes.
but not benchrest with a 20 shot string.

see how a little LACK of info skews things.

all have a good day
Still need good performing loads and good methods to develop them. Since the “flats” don’t make sense to me I wanted to gain some knowledge on what people do and the results they were getting.
 
Some shooters prefer a more 'quick and dirty' type of ladder testing to find that 'high node' that Meangreen explained so well in his post #44 above. Others seem to enjoy the actual load development & testing to the point that they prolong it to the point of exhaustion. Different strokes...

Soon I'll be venturing into somewhat uncharted waters when finding some working loads for my .220Redline wildcat. Being a wicked overbore killin rifle, my testing will be most definitely 'quick & dirty'. With preliminary QUICKLOAD data in hand, I'll run a few 8-10 shot ladders at 2-300yds with chrono rolling. Will look for that 'flat spot' on target while watching for a 'flat spot' on the chrono that may betray an impending pressure spike. Shouldn't take but 50 rds to have something safe and accurate enough to take to the field and prove out at distance. Rifles and components are built so well these days that it don't take much to find a fine shooting load...
 
I don't mind shooting larger round counts to be statistically confident in what the load will actually do. I also don't follow Audette's method of starting 20 increments below maximum. There is a very narrow range of performance I am looking for. I couldn't care less if there is a big node 4 grains below max charge.

I am looking for a high node within more like 1 or 2 grains of max. If these don't show significant promise, I move to something else.

Shooting 10 shots or more at a single point of aim will show you what is going on harmonically with your barrel in the shape of the group, in addition to the velocity data you are gathering.

I also shoot most groups these days at 200 yards. At this distance, you get enough separation to actually see any stringing very clearly, yet it is close enough that any environmental elements can either be controlled or easily accounted for.

I'm gonna get hammered, but there it is.

That's very close to what I do as well, with the charge range being narrowed down based on OBT using Quick Load. I do like to shoot 2 per load to have more confidence, specifically that a single "flyer" if in a scatter node can be misleading as appearing to be in a node based on comparison to its neighbors.
 
RL16  7022016.png

Used up all 4' of the target board (and a little extra) on that one..... lol
Typical amount of Velocity to POI curves that I see, in ladder testing.
Donovan
 
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what do you think of rl16 ?
i have not had a chance to try out what i bought.
comming from an rl15 shooter.

Switched to it from RL15 (using those same components) in both my LT & HV Guns.
Was repeatedly getting a little less vertical with the RL16, and its more temperature stable.
It does require a longer funnel, to drop the charges, for the 6Dasher cases.
Higher load density so powder crush also comes into play when seating bullets.
Was already on long throats (.160" FB), which helps for the extra fill.
Also find it to be "pressure friendly".
Donovan
 
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Interesting... if going just by vertical displacement, I'd almost pick something else. But going by MV...
 
I'm really curious what you end up with. Or if you ran that charge out to 1k how it would do. Thinking about trying this test out in my hunting rifle.
 
I've found Sierra Bulllets' load data helpful in calculating the fps velocity change per 1/10th grain change in powder charge. Their velocity increments are 100 fps. Divide a 100 fps velocity change charge weight change by the number of tenth grain powder increments.

If a 1.5 grain in charge weight changes a velocity 100 fps, 100 divided by 15 equals 6.7 fps change per tenth grain change in charge.

For example, here is Sierra's 308 Win load data; search for this phrase then use the CityMaker 6mmbr link to download the file

"sierra 308 win.pdf"

Calculate a bullet-powder data change for each 100 fps band then note the fps per tenth grain change for each band.
 
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i think you need to call sierra about your math and their numbers.
i doubt any 2 loads came out in 100fps steps.

I've found Sierra Bulllets' load data helpful in calculating the fps velocity change per 1/10th grain change in powder charge. Their velocity increments are 100 fps. Divide a 100 fps velocity change charge weight change by the number of tenth grain powder increments.

If a 1.5 grain in charge weight changes a velocity 100 fps, 100 divided by 15 equals 6.7 fps change per tenth grain change in charge.

For example, here is Sierra's 308 Win load data; search for this phrase then use the CityMaker 6mmbr link to download the file

"sierra 308 win.pdf"

Calculate a bullet-powder data change for each 100 fps band then note the fps per tenth grain change for each band.
 
i think you need to call sierra about your math and their numbers.
i doubt any 2 loads came out in 100fps steps.
Here's Sierra's 100 fps velocity steps for 308 Win with 175 and 180 grain bullets:
Screenshot_20180121-140835_crop_315x488.jpg

Not good enough for you? It's high school math and curve plotting. It shows trends and approximation. Same as all load data based on anyone's objectives, standards and conditions.

If not, then you tell Sierra about it. It's their data. I'm just the messenger. I shoot back.
 
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It shows trends and approximation.


Here's Sierra's 100 fps velocity steps for 308 Win with 175 and 180 grain bullets:
View attachment 1033256

Not good enough for you? It's high school math and curve plotting. It shows trends and approximation. Same as all load data based on anyone's objectives, standards and conditions.

If not, then you tell Sierra about it. It's their data. I'm just the messenger. I shoot back.
 
Here's Sierra's 100 fps velocity steps for 308 Win with 175 and 180 grain bullets:
View attachment 1033256

Not good enough for you? It's high school math and curve plotting. It shows trends and approximation. Same as all load data based on anyone's objectives, standards and conditions.

If not, then you tell Sierra about it. It's their data. I'm just the messenger. I shoot back.
That is just a rough guideline. Different barrels, even from the same company can really change the velocity. I've had fast barrels and slow barrels. Also different lengths can really change it also. Usually a longer barrel is faster. I have also had slow lots of powder and fast ones and the velocities really change . Matt
 
That is just a rough guideline. Different barrels, even from the same company can really change the velocity. I've had fast barrels and slow barrels.
Of course, it's a guideline. That data I put up showed what one set of components produced.

There will be different velocity numbers across different ways the rifle is held. Several people will have different velocities with the same rifle and ammo; I've seen over 50 fps spread in average. Each lot of powder and primers will have their unique set of velocity numbers over a small range.
 
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